We really believe that its going to add a new level to shooter gameplay beyond just being able to react/twitch the fastest. We're sitting at a pretty deep system of customization right now, as we really want to expand on being able to choose the exact playstyle you want. Players then take their customized sets online and battle other players in a variety of competitive team-based game types where teams will have to effectively combine different roles to succeed.
Cash can also be used to purchase active or passive abilities, to further customize your characters, whether you want skills that push you further towards a medic-type playstyle or a run-and-gunner.
This includes thing such as a lighter material armor, making you quicker, or a larger clip for your weapon, allowing you to shoot more without reloading. Players choose a base set of equipment, light, medium, or heavy, and a base set of weapons, i.e shotgun and sniper, and then are able to spend a set amount of cash (This is before joining a server, so cash never changes) to upgrade and customize those armor sets and weapons. The core feature of Troubleshoot rests in a deep, robust system of character customization, allowing you to customize your character to any playstyle you'd like. Troubleshoot is a third-person shooter, multiplayer only total conversion Half-Life 2 mod set in a futuristic, sci-fi world.